Amidst the COVID-19 pandemic, a period marked by distance and disembodiment, questions around presence, intimacy, and touch became increasingly urgent. As with other works exploring shared digital experience, this project responds to the conditions of physical separation by investigating how[…..]
In the face of ongoing environmental degradation, despite widespread awareness of climate change, new modes of engagement are needed to reframe ecological discourse. Creative practice, particularly sound art, offers unique ways to embody and communicate the sensory dimensions of environmental[…..]
Generative artist Jared Tarbell’s Happy Place (2004) remains a formative work in creative coding, visualising social dynamics through coloured nodes that attract or repel each other according to simple relational rules. The algorithm traces these interactions over time, rendering emergent[…..]
Large scale public adoption of profit motivated digitally mediated environments, has proceeded largely unabated. Some of these environments have proven to be harmful, exploitative but remain largely unregulated. With seemingly unlimited resources, the companies behind these systems expand their reach[…..]
The urgent need to better understand the impacts of climate change has highlighted the importance of interdisciplinary data resources that connect environmental science with creative practice. Existing sound archives often lack regional specificity and the environmental metadata necessary for climate-oriented[…..]
This work explores how video might move beyond flat screens to inhabit space, engaging audiences not just visually but physically. Drawing on the lure of holography and the phenomenon of persistence of vision, the project asks what happens when moving[…..]
Garbage Laser is the part of an ongoing collaboration with sound artist Pouya Ehsaei. Presented at Set Experimental Art Events (Tehran, 2015), the performance explores a live, bidirectional feedback system between image and sound. Rooted in a shared interest in[…..]
Heavier than Air welcome you to the Human Underwater Adaptation Research Center.
Eye is an installation developed in 2014 for TADAEX (Tehran Annual Digital Art Exhibition)
The Heavy Metal Work Orchestra, a computer controlled ensemble of power tools and appliances.